Post by POETICDRINK2U on Sept 9, 2014 13:18:29 GMT -5
Every boxing game fan isn't an online player or gamer when it comes to sports games especially when it comes to boxing. A company can create and give boxers life with game sliders for tendencies, capabilities, and attributed. There is a huge community that loves editing and customizing sliders for the way others and them want to play.
The EA Fight Night styles and tendencies were very limited to what many boxers do in real life. This is why I'm pro-tendencies and traits responsiveness meaning 0 means doing nothing. I wouldn't mind the 0-100 responsiveness or the (----0----). Please don't give players/fans placebo effect controls. Responsiveness is key to AI customization and adjustments.
Boxing and Fight Night fans please add to this list if you know a tendency, trait or capability of a boxer..
Boxer IQ(ability to adapt) (---------0-------)
Composure (--------0------)
Coachability (-------0---------)
Look to go the distance (----------0--------)
Look to end fight quickly (--------0--------)
High energy fighter (-------0------)
Foot speed/Footwork (-------0------)
Balance (-------0------)
Stays inside opponents punching range (____0____) Stays outside opponents punching range
Stays inside own punching range (____0____) Stays outside of own punching range
Fight off the Ropes(____0____)
Fight on the Ropes(____0____)
Effectiveness against:
Tall fighters(-----------0-------------)
Short Fighters(------------0---------)
Brawlers(----------0------------)
Swarmers(-----------0--------)
Boxers(----------0----------)
Movers(----------0----------)
Throw from the guard(-----------0-------------)
Push/Shove(--------------0---------------)
In-fighter(----0----)Out-fighter
Body puncher(--------0-------)Head hunter
Stationary (----------0-----------) Punches only from Sway
Stationary(---------0--------)Sways Often
Plodder(--------0-------)Mover
Passive(-------0--------)Aggressive Finisher
Counterpuncher(--------0--------)Aggressive
Never Lunges(--------0------)Often Lunges
Single punch(------0------)Combination puncher
Never Taunts(------0------)Taunts Alot
Dirty Fighter(------0------)Clean fighter
Never Feints(------0------)Often Feints
Flurries: slow(------0------)fast
Flurries: hard(------0------)soft
Home run hitter beginning(------0------)end of round able to end or turn the fight in your favor
Stutter Step(---------0-------)
Walk Movement(---------0-------)
Move in Angles(---------0-------)
Tendencies & capabilities
Jabs(---------0-------)
Jab to head%
Jab to body%
Measuring Jab(---------0-------)
Slingshot jab(---------0-------)
Hard Jabs(---------0-------)
Soft Jab(---------0-------)
Pitty pat Jab(---------0-------)
Pawing Jab(---------0-------)
Uppercut Jab(---------0-------)
R/L hand(back hand)(---------0-------)
R/L hand straight(---------0-------)
R/L looping wide(---------0-------)
R/L looping short(---------0-------)
L/R(front hand) hook short(---------0-------)
L/R(front hand) hook wide(---------0-------)
L/R(front hand) leaping hook(---------0-------)
L/R(front hand) Uppercut hook(---------0-------)
L/R(front hand) short Uppercut hook
L/R(front hand) wide uppercut hook
L/R(back hand) hook short(---------0-------)
L/R(back hand) hook wide(---------0-------)
L/R(back hand) uppercut hook(---------0-------)
L/R(back hand) short Uppercut hook(---------0-------)
L/R(back hand) wide uppercut hook(---------0-------)
L/R(back hand) short overhand(---------0-------)
L/R(back hand) wide looping overhand(---------0-------)
L/R(front hand) hook moving backwards(---------0-------)
L/R(front hand) hook to the body(---------0-------)
L/R(front hand) hook to the head(---------0-------)
Check hook(---------0-------)
Flurry to head short punches(---------0-------)
Flurry to head wide punches(---------0-------)
Flurry to body short punches(---------0-------)
Flurry to body wide punches(---------0-------)
Flurry uppercuts short to the head(---------0-------)
Flurry uppercuts wide to the body(---------0-------)
Straight flurry punches to head(---------0-------)
Straight flurry punches to body(---------0-------)
R/L Leaping uppercut short(---------0-------)
R/L Leaping uppercut wide(---------0-------)
R/L Leaping Hook short(---------0-------)
R/L Leaping Hook wide(---------0-------)
One-Two(straight combination)(---------0-------)
High defensive posture(hands)
Medium defensive posture(hands)
Low defensive posture(hands)
Hands position
L/R(front hand) high
L/R(front hand) medium
L/R(front hand) low
L/R(back hand) high
L/R(back hand) medium
L/R(back hand) low
Skip Walk(Close Distance)
Swarmer (Pressure Fighter):
Applies constant pressure on opponents, pushing forward and overwhelming them with volume punching.
Excels in close range, utilizing combinations, body shots, and infighting to break down opponents' defenses.
Relies on endurance, physical strength, and relentless aggression to wear opponents down over time.
Examples: Joe Frazier, Mike Tyson, Julio Cesar Chavez Sr.
Out-Boxer (Boxer-Puncher):
Focuses on maintaining distance and controlling the pace of the fight from the outside.
Relies on fast footwork, lateral movement, and a strong jab to keep opponents at bay.
Prefers to strike from a distance with straight punches and counterpunches, avoiding prolonged exchanges in close range.
Examples: Muhammad Ali, Sugar Ray Leonard, Floyd Mayweather Jr.
Slugger (Power Puncher):
Relies primarily on power and aggression to overwhelm opponents with heavy punches.
Often sacrifices defense for offense, trading punches in exchanges to land knockout blows.
Possesses explosive punching power and knockout potential in both hands.
Examples: George Foreman, Sonny Liston, Earnie Shavers.
Boxer-Puncher:
Strikes a balance between out-boxing and power punching, combining technical skill with punching power.
Capable of boxing from the outside with a strong jab and lateral movement, but also possesses knockout power in both hands.
Adapts to opponents' styles, using a variety of tactics to control the fight and capitalize on opportunities.
Examples: Sugar Ray Robinson, Tommy Hearns, Gennady Golovkin.
Counterpuncher:
Focuses on waiting for opponents to attack and then capitalizing on openings with well-timed counters.
Utilizes defensive skills, head movement, and feints to bait opponents into making mistakes.
Prefers to remain patient and selective with punches, looking for opportunities to counter with accuracy and power.
Examples: Floyd Mayweather Jr., Juan Manuel Marquez, Pernell Whitaker.
Southpaw (Left-Handed):
Fights from a stance in which the right hand and right foot are forward, with the left hand as the dominant punching hand.
Utilizes angles and footwork to take advantage of the unique positioning against orthodox opponents.
Often possesses an advantage in power and unpredictability due to the rarity of facing left-handed opponents.
Examples: Manny Pacquiao, Pernell Whitaker, Vasyl Lomachenko.
Switch-Hitter (Ambidextrous):
Capable of fighting effectively from both orthodox and southpaw stances, switching seamlessly between them during a fight.
Utilizes angles, footwork, and unpredictability to confuse opponents and create openings.
Maximizes versatility by employing different strategies and attacks from each stance.
Examples: Marvin Hagler, Terence Crawford, Vasyl Lomachenko.
Boxer-Brawler (Hybrid Style):
Combines elements of both out-boxing and swarming, adapting to different situations and opponents.
Versatile in range, able to fight effectively both on the outside and in close quarters.
Relies on a mix of speed, power, and adaptability to dictate the flow of the fight and exploit opponents' weaknesses.
Examples: Manny Pacquiao, Evander Holyfield, Oscar De La Hoya.
Counterpuncher-Outboxer (Craftsman):
Combines the defensive skills of a counterpuncher with the technical precision of an out-boxer.
Prefers to control the pace of the fight from the outside, using footwork and feints to create openings.
Capitalizes on opponents' mistakes with precise counters and sharp, accurate punching.
Examples: Bernard Hopkins, Willie Pep, James Toney.
Defense:
Head Movement(---------0-------)
Both hands high & tight(ear muffs)
Philly Shell
Shoulder Roll
Crossed Arms(Archie Moore, Joe Frazier)
Pause counter(L/R)
High Guard/Shell Guard: This defensive style involves keeping the hands high to protect the head and body, with the elbows tucked in and the chin tucked down. Boxers using this style rely on a solid defense to absorb punches while looking for opportunities to counter or launch their own attacks.
Hands Down with Head Movement/Footwork Evasion: Some boxers rely primarily on footwork and movement to evade punches and create angles. They may use circling, pivoting, or lateral movement to keep their opponent off balance and avoid being trapped on the ropes or in the corner.
Arms Straight out(Mummy like)
Catch and Parry: This style involves using the hands to catch or parry incoming punches, redirecting them away from the body or head. Boxers using this style have quick reflexes and timing, allowing them to anticipate their opponent's punches and neutralize their attacks.
Counterpunching: Counterpunching is not a defensive style in itself but rather a strategy employed by defensive-minded boxers. Boxers using this strategy focus on drawing their opponent into attacking and then countering with sharp, accurate punches while their opponent is off balance or exposed.
Clinching and Holding: While not technically a defensive style, clinching and holding can be used defensively to smother an opponent's offense and buy time to recover. Boxers may clinch when hurt or fatigued, tying up their opponent's arms to prevent them from landing clean punches.
Slip and Counter: This defensive style involves using subtle head movement, such as slipping, bobbing, and weaving, to evade punches while staying in range to counter. Boxers using this style focus on timing and precision to slip past their opponent's punches and land counters.
Pivots(forward/backwards)
Side-steps(forward/backwards)
Lateral movement(forward/backwards)
Slipping (up & down)
Slipping (side to side)
Slipping (forward & back)
Jersey Joe Walcott Quick Stance Changes
Emmanuel Augustus Drunken Monk Style
James Toney Lean Back and Roll
Pick A Boo(Mike Tyson, Floyd Paterson):
expertboxing.com/boxing-defense-techniques
Stance:
Half-Open Stance:
Foot Position: One foot is positioned forward, and the other foot is positioned slightly back at an angle, creating a hybrid stance between open and closed.
Hand Position: The lead hand is extended forward, while the rear hand is held closer to the chin to protect the body.
Advantages: Offers a balance between offensive and defensive capabilities, allows for effective use of the jab and quick counters, and provides good mobility and balance.
Commonly Used By: Boxers who prefer a dynamic fighting style that incorporates elements of both open and closed stances.
Half-Open Stance:
Foot Position: One foot is positioned forward, and the other foot is positioned slightly back at an angle, creating a hybrid stance between open and closed.
Hand Position: The lead hand is extended forward, while the rear hand is held closer to the chin to protect the body.
Advantages: Offers a balance between offensive and defensive capabilities, allows for effective use of the jab and quick counters, and provides good mobility and balance.
Commonly Used By: Boxers who prefer a dynamic fighting style that incorporates elements of both open and closed stances.
Square Stance:
Foot Position: Both feet are positioned parallel to each other, with the toes pointing directly forward.
Hand Position: Both hands are held close to the body, providing balanced protection for the torso and head.
Advantages: Offers versatility in terms of offensive and defensive capabilities, allows for quick transitions between attacking and defending, and provides good balance and stability.
Commonly Used By: Boxers who are comfortable fighting from various ranges and angles and adapt their strategy based on the opponent's style.
Closed Stance:
Foot Position: Both feet are positioned with the toes pointing inward, creating a closed angle between the two fighters.
Hand Position: Both hands are held close to the body, providing maximum protection for the torso and head.
Advantages: Offers maximum defensive coverage, makes it difficult for opponents to land clean punches, and can set up powerful counterpunches.
Commonly Used By: Boxers who prefer a defensive-minded approach and look to counterpunch effectively.
Open Stance:
Foot Position: Both feet are positioned with the toes pointing slightly outward, creating an open angle between the two fighters.
Hand Position: The lead hand is extended forward, while the rear hand is positioned closer to the chin to protect the body.
Advantages: Offers a wider range of motion and angles for punches, allows for quick lateral movement, and can create opportunities for counterpunching.
Commonly Used By: Boxers who prefer to fight from a distance and utilize their reach
Southpaw Stance:
Foot Position: The boxer's right foot is forward, and the left foot is back at a slight angle.
Hand Position: The right hand is positioned closer to the opponent, guarding the face, while the left hand is held near the chin to protect the body.
Advantages: Offers a strong jab from the lead hand (now the right hand), provides protection for the liver with the rear hand (now the left hand), and allows for powerful left-hand punches.
Commonly Used By: Boxers who are left-handed (left hand is dominant).
Slight Side/Bladed Stance: In the bladed stance, the boxer's body is turned slightly sideways, presenting a smaller target to the opponent. In the bladed stance:
The lead foot is positioned forward, with the toe pointing toward the opponent.
The rear foot is positioned at an angle behind the lead foot, providing stability and balance.
The boxer's torso is turned slightly toward the lead hand, with the rear shoulder drawn back for protection.
This stance offers increased reach and power for punches from the lead hand while protecting the rear side of the body.
Peek-a-Boo Stance: The peek-a-boo stance is characterized by a high guard and a low center of gravity, making it effective for defense and counterpunching. In the peek-a-boo stance:
The boxer's hands are held up near the face, with the elbows tucked in to protect the body and chin.
The boxer's knees are slightly bent, providing a stable base and allowing for quick movement.
The boxer's head is kept low, with the chin tucked behind the shoulders for protection.
This stance emphasizes bobbing and weaving to slip punches and counter with fast and accurate combinations.
Fully Side:
Leaning Back (Old School Posture 1600's):
Extreme Lean Back:
Slight Lean Back:
Traditional/Orthodox Stance:
Foot Position: The boxer's left foot is forward, and the right foot is back at a slight angle.
Hand Position: The left hand is positioned closer to the opponent, guarding the face, while the right hand is held near the chin to protect the body.
Advantages: Offers a strong jab from the lead hand, provides protection for the liver with the rear hand, and allows for powerful right-hand punches.
Commonly Used By: Boxers who are right-handed (right hand is dominant).
Standing tall:
Crouching forward/Crouch Stance: The crouch stance is a defensive stance where the boxer lowers their center of gravity to evade punches and generate power for counters. In this stance:
The boxer's knees are bent, lowering their body closer to the ground.
The boxer's weight is shifted slightly forward onto the balls of their feet.
The boxer's hands are held higher to protect the head and body.
The boxer may move laterally or duck under punches while maintaining a balanced stance.
Wide Stance(Feet Far Apart):
First Half Of Fight:
Defensive (------0------)Aggressive
Second Half Of Fight :
Defensive(------0------) Aggressive
First Half Of Every Round:
Defensive(------0------)Aggressive
Last Half Of Ever Round:
Defensive (------0------)Aggressive
WHEN HURT
1-Dance Away
2-Clinch
3-Fight Back
4-Fight Dirty
AGAINST ROPES
1-Guard
2-Fight
3-Moves Off
WHEN BEING BACKED UP
1-Guard
2-Fight Back
DEFENSE
1-Guard
2-Sway Back Left & Right
3-Sway Back
4-Sway Forward
5-Sway Forward Left & Right
6-Clinch
7-Sway Step Forward
8-Sway Step Forward Left & Right
9-Sway Step Back Left & Right
10-Sway Step Back
PUNCH PARAMETER (default setting)
OUT-FIGHTING
HEAD
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
1-Special1
2-Special2
3-Special3
4-Special4
BODY
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
LUNGING [HEAD]
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
LUNGING [BODY]
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
Sway Right
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Left
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Back/Right
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Back/Left
1-Jab
2-Cross
3-Left hook
4-Right hook
IN-FIGHTING [HEAD]
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
7-Special:
1-Special1
2-Special2
3-Special3
4-Special4
IN-FIGHTING [BODY]
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
Sway Right
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Left
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Back/Right
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Back/Left
1-Jab
2-Cross
3-Left hook
4-Right hook
FAVORITE COMBOS
IN FIGHTING
1
2
3
4
OUT FIGHTING
1
2
3
4
Control vs Boxer(------0------)
Control vs. Slugger(------0------)
Chin vs. Knockdown(------0------)
Chin vs. Knockout(------0------)
Absorb Punishment(------0------)
Killer Instinct(------0------)
Aggressiveness(------0------)
Fast Starter(------0------)
Facts
-Sliders
- Aggressiveness (pressure fighter, runner or somewhere in between)
- Guard position (where fighter carries hands)
- Stance (traditional? wide and balanced? flatfooted? always on toes?)
- Head movement (how player moves head to slip punches...(bob and weave? Big wide head movement? or ever so slight?)
- Offensive Vs Counter punching (does he throw massive amount of punches like Hatton, or is he a super efficient counter puncher?)
- Body Vs Head (headhunter or rib cruncher)
- Combo Frequency (self explanatory)
- Showboat Vs Conservative (basically for celebrations and reactions to knockdowns and upon hearing results)
- Offensive Awareness (knowing when to throw the right punch and when the time is right to finish the opponent or when to salvage a decision)
- Defensive awareness (Ability to block and dodge punches and ability to neutralize opponents main weapon)
- Ring Generalship
- Power Sliders for every punch
- Speed Sliders for every punch
- Guard Buster (Break Through an opponent's guard)
- Second Wind (Stamina is replenished late in the fight)
- Brick Wall (Nearly impenetrable guard)
RATINGS DESCRIPTION
* Power-Determines how hard your overall punches are. This also effects the individual punch stats.
EX: If Power is 80 and Cross power is 100 then the Cross will do full damage.
*Hand Speed-Determines how fast your punches are.
*Foot Speed-Determines how fast your footwork is.
*Upper body Speed-Determines how fast you can move upper body.
*Defense-Determines how good your defense is.
*Body-Determines how well you take it to the body.
*Chin-determine if the boxer gets up from a KD.
*Durability-determines how much damage you can take before you start to visit the canvas.
*Heart-determine if the boxer "gives up" like taking a knee and not getting up, or how hard they fight when they are clearly losing.
*Technique-Determines how compact or wide your punches are.
*Stamina-determines how long it takes before you get fatigue.
Type of leaping punches: Straight Right Hand-Strong Jab-Short Hook-Wide
Hook-Short Uppercut-Long Uppercut
[HASH]boxing [HASH]videogame [HASH]FIGHTNIGHTCHAMPION [HASH]indiegamedev [HASH]indiegame [HASH]gamedev [HASH]sports [HASH]EA [HASH]EASPORTS [HASH]2KSPORTS [HASH]games [HASH]gaming [HASH]2K [HASH]PlayUndisputed [HASH]UndisputedGame [HASH]Undisputed
The EA Fight Night styles and tendencies were very limited to what many boxers do in real life. This is why I'm pro-tendencies and traits responsiveness meaning 0 means doing nothing. I wouldn't mind the 0-100 responsiveness or the (----0----). Please don't give players/fans placebo effect controls. Responsiveness is key to AI customization and adjustments.
Boxing and Fight Night fans please add to this list if you know a tendency, trait or capability of a boxer..
Boxer IQ(ability to adapt) (---------0-------)
Composure (--------0------)
Coachability (-------0---------)
Look to go the distance (----------0--------)
Look to end fight quickly (--------0--------)
High energy fighter (-------0------)
Foot speed/Footwork (-------0------)
Balance (-------0------)
Stays inside opponents punching range (____0____) Stays outside opponents punching range
Stays inside own punching range (____0____) Stays outside of own punching range
Fight off the Ropes(____0____)
Fight on the Ropes(____0____)
Effectiveness against:
Tall fighters(-----------0-------------)
Short Fighters(------------0---------)
Brawlers(----------0------------)
Swarmers(-----------0--------)
Boxers(----------0----------)
Movers(----------0----------)
Throw from the guard(-----------0-------------)
Push/Shove(--------------0---------------)
In-fighter(----0----)Out-fighter
Body puncher(--------0-------)Head hunter
Stationary (----------0-----------) Punches only from Sway
Stationary(---------0--------)Sways Often
Plodder(--------0-------)Mover
Passive(-------0--------)Aggressive Finisher
Counterpuncher(--------0--------)Aggressive
Never Lunges(--------0------)Often Lunges
Single punch(------0------)Combination puncher
Never Taunts(------0------)Taunts Alot
Dirty Fighter(------0------)Clean fighter
Never Feints(------0------)Often Feints
Flurries: slow(------0------)fast
Flurries: hard(------0------)soft
Home run hitter beginning(------0------)end of round able to end or turn the fight in your favor
Stutter Step(---------0-------)
Walk Movement(---------0-------)
Move in Angles(---------0-------)
Tendencies & capabilities
Jabs(---------0-------)
Jab to head%
Jab to body%
Measuring Jab(---------0-------)
Slingshot jab(---------0-------)
Hard Jabs(---------0-------)
Soft Jab(---------0-------)
Pitty pat Jab(---------0-------)
Pawing Jab(---------0-------)
Uppercut Jab(---------0-------)
R/L hand(back hand)(---------0-------)
R/L hand straight(---------0-------)
R/L looping wide(---------0-------)
R/L looping short(---------0-------)
L/R(front hand) hook short(---------0-------)
L/R(front hand) hook wide(---------0-------)
L/R(front hand) leaping hook(---------0-------)
L/R(front hand) Uppercut hook(---------0-------)
L/R(front hand) short Uppercut hook
L/R(front hand) wide uppercut hook
L/R(back hand) hook short(---------0-------)
L/R(back hand) hook wide(---------0-------)
L/R(back hand) uppercut hook(---------0-------)
L/R(back hand) short Uppercut hook(---------0-------)
L/R(back hand) wide uppercut hook(---------0-------)
L/R(back hand) short overhand(---------0-------)
L/R(back hand) wide looping overhand(---------0-------)
L/R(front hand) hook moving backwards(---------0-------)
L/R(front hand) hook to the body(---------0-------)
L/R(front hand) hook to the head(---------0-------)
Check hook(---------0-------)
Flurry to head short punches(---------0-------)
Flurry to head wide punches(---------0-------)
Flurry to body short punches(---------0-------)
Flurry to body wide punches(---------0-------)
Flurry uppercuts short to the head(---------0-------)
Flurry uppercuts wide to the body(---------0-------)
Straight flurry punches to head(---------0-------)
Straight flurry punches to body(---------0-------)
R/L Leaping uppercut short(---------0-------)
R/L Leaping uppercut wide(---------0-------)
R/L Leaping Hook short(---------0-------)
R/L Leaping Hook wide(---------0-------)
One-Two(straight combination)(---------0-------)
High defensive posture(hands)
Medium defensive posture(hands)
Low defensive posture(hands)
Hands position
L/R(front hand) high
L/R(front hand) medium
L/R(front hand) low
L/R(back hand) high
L/R(back hand) medium
L/R(back hand) low
Skip Walk(Close Distance)
Swarmer (Pressure Fighter):
Applies constant pressure on opponents, pushing forward and overwhelming them with volume punching.
Excels in close range, utilizing combinations, body shots, and infighting to break down opponents' defenses.
Relies on endurance, physical strength, and relentless aggression to wear opponents down over time.
Examples: Joe Frazier, Mike Tyson, Julio Cesar Chavez Sr.
Out-Boxer (Boxer-Puncher):
Focuses on maintaining distance and controlling the pace of the fight from the outside.
Relies on fast footwork, lateral movement, and a strong jab to keep opponents at bay.
Prefers to strike from a distance with straight punches and counterpunches, avoiding prolonged exchanges in close range.
Examples: Muhammad Ali, Sugar Ray Leonard, Floyd Mayweather Jr.
Slugger (Power Puncher):
Relies primarily on power and aggression to overwhelm opponents with heavy punches.
Often sacrifices defense for offense, trading punches in exchanges to land knockout blows.
Possesses explosive punching power and knockout potential in both hands.
Examples: George Foreman, Sonny Liston, Earnie Shavers.
Boxer-Puncher:
Strikes a balance between out-boxing and power punching, combining technical skill with punching power.
Capable of boxing from the outside with a strong jab and lateral movement, but also possesses knockout power in both hands.
Adapts to opponents' styles, using a variety of tactics to control the fight and capitalize on opportunities.
Examples: Sugar Ray Robinson, Tommy Hearns, Gennady Golovkin.
Counterpuncher:
Focuses on waiting for opponents to attack and then capitalizing on openings with well-timed counters.
Utilizes defensive skills, head movement, and feints to bait opponents into making mistakes.
Prefers to remain patient and selective with punches, looking for opportunities to counter with accuracy and power.
Examples: Floyd Mayweather Jr., Juan Manuel Marquez, Pernell Whitaker.
Southpaw (Left-Handed):
Fights from a stance in which the right hand and right foot are forward, with the left hand as the dominant punching hand.
Utilizes angles and footwork to take advantage of the unique positioning against orthodox opponents.
Often possesses an advantage in power and unpredictability due to the rarity of facing left-handed opponents.
Examples: Manny Pacquiao, Pernell Whitaker, Vasyl Lomachenko.
Switch-Hitter (Ambidextrous):
Capable of fighting effectively from both orthodox and southpaw stances, switching seamlessly between them during a fight.
Utilizes angles, footwork, and unpredictability to confuse opponents and create openings.
Maximizes versatility by employing different strategies and attacks from each stance.
Examples: Marvin Hagler, Terence Crawford, Vasyl Lomachenko.
Boxer-Brawler (Hybrid Style):
Combines elements of both out-boxing and swarming, adapting to different situations and opponents.
Versatile in range, able to fight effectively both on the outside and in close quarters.
Relies on a mix of speed, power, and adaptability to dictate the flow of the fight and exploit opponents' weaknesses.
Examples: Manny Pacquiao, Evander Holyfield, Oscar De La Hoya.
Counterpuncher-Outboxer (Craftsman):
Combines the defensive skills of a counterpuncher with the technical precision of an out-boxer.
Prefers to control the pace of the fight from the outside, using footwork and feints to create openings.
Capitalizes on opponents' mistakes with precise counters and sharp, accurate punching.
Examples: Bernard Hopkins, Willie Pep, James Toney.
Defense:
Head Movement(---------0-------)
Both hands high & tight(ear muffs)
Philly Shell
Shoulder Roll
Crossed Arms(Archie Moore, Joe Frazier)
Pause counter(L/R)
High Guard/Shell Guard: This defensive style involves keeping the hands high to protect the head and body, with the elbows tucked in and the chin tucked down. Boxers using this style rely on a solid defense to absorb punches while looking for opportunities to counter or launch their own attacks.
Hands Down with Head Movement/Footwork Evasion: Some boxers rely primarily on footwork and movement to evade punches and create angles. They may use circling, pivoting, or lateral movement to keep their opponent off balance and avoid being trapped on the ropes or in the corner.
Arms Straight out(Mummy like)
Catch and Parry: This style involves using the hands to catch or parry incoming punches, redirecting them away from the body or head. Boxers using this style have quick reflexes and timing, allowing them to anticipate their opponent's punches and neutralize their attacks.
Counterpunching: Counterpunching is not a defensive style in itself but rather a strategy employed by defensive-minded boxers. Boxers using this strategy focus on drawing their opponent into attacking and then countering with sharp, accurate punches while their opponent is off balance or exposed.
Clinching and Holding: While not technically a defensive style, clinching and holding can be used defensively to smother an opponent's offense and buy time to recover. Boxers may clinch when hurt or fatigued, tying up their opponent's arms to prevent them from landing clean punches.
Slip and Counter: This defensive style involves using subtle head movement, such as slipping, bobbing, and weaving, to evade punches while staying in range to counter. Boxers using this style focus on timing and precision to slip past their opponent's punches and land counters.
Pivots(forward/backwards)
Side-steps(forward/backwards)
Lateral movement(forward/backwards)
Slipping (up & down)
Slipping (side to side)
Slipping (forward & back)
Jersey Joe Walcott Quick Stance Changes
Emmanuel Augustus Drunken Monk Style
James Toney Lean Back and Roll
Pick A Boo(Mike Tyson, Floyd Paterson):
expertboxing.com/boxing-defense-techniques
Stance:
Half-Open Stance:
Foot Position: One foot is positioned forward, and the other foot is positioned slightly back at an angle, creating a hybrid stance between open and closed.
Hand Position: The lead hand is extended forward, while the rear hand is held closer to the chin to protect the body.
Advantages: Offers a balance between offensive and defensive capabilities, allows for effective use of the jab and quick counters, and provides good mobility and balance.
Commonly Used By: Boxers who prefer a dynamic fighting style that incorporates elements of both open and closed stances.
Half-Open Stance:
Foot Position: One foot is positioned forward, and the other foot is positioned slightly back at an angle, creating a hybrid stance between open and closed.
Hand Position: The lead hand is extended forward, while the rear hand is held closer to the chin to protect the body.
Advantages: Offers a balance between offensive and defensive capabilities, allows for effective use of the jab and quick counters, and provides good mobility and balance.
Commonly Used By: Boxers who prefer a dynamic fighting style that incorporates elements of both open and closed stances.
Square Stance:
Foot Position: Both feet are positioned parallel to each other, with the toes pointing directly forward.
Hand Position: Both hands are held close to the body, providing balanced protection for the torso and head.
Advantages: Offers versatility in terms of offensive and defensive capabilities, allows for quick transitions between attacking and defending, and provides good balance and stability.
Commonly Used By: Boxers who are comfortable fighting from various ranges and angles and adapt their strategy based on the opponent's style.
Closed Stance:
Foot Position: Both feet are positioned with the toes pointing inward, creating a closed angle between the two fighters.
Hand Position: Both hands are held close to the body, providing maximum protection for the torso and head.
Advantages: Offers maximum defensive coverage, makes it difficult for opponents to land clean punches, and can set up powerful counterpunches.
Commonly Used By: Boxers who prefer a defensive-minded approach and look to counterpunch effectively.
Open Stance:
Foot Position: Both feet are positioned with the toes pointing slightly outward, creating an open angle between the two fighters.
Hand Position: The lead hand is extended forward, while the rear hand is positioned closer to the chin to protect the body.
Advantages: Offers a wider range of motion and angles for punches, allows for quick lateral movement, and can create opportunities for counterpunching.
Commonly Used By: Boxers who prefer to fight from a distance and utilize their reach
Southpaw Stance:
Foot Position: The boxer's right foot is forward, and the left foot is back at a slight angle.
Hand Position: The right hand is positioned closer to the opponent, guarding the face, while the left hand is held near the chin to protect the body.
Advantages: Offers a strong jab from the lead hand (now the right hand), provides protection for the liver with the rear hand (now the left hand), and allows for powerful left-hand punches.
Commonly Used By: Boxers who are left-handed (left hand is dominant).
Slight Side/Bladed Stance: In the bladed stance, the boxer's body is turned slightly sideways, presenting a smaller target to the opponent. In the bladed stance:
The lead foot is positioned forward, with the toe pointing toward the opponent.
The rear foot is positioned at an angle behind the lead foot, providing stability and balance.
The boxer's torso is turned slightly toward the lead hand, with the rear shoulder drawn back for protection.
This stance offers increased reach and power for punches from the lead hand while protecting the rear side of the body.
Peek-a-Boo Stance: The peek-a-boo stance is characterized by a high guard and a low center of gravity, making it effective for defense and counterpunching. In the peek-a-boo stance:
The boxer's hands are held up near the face, with the elbows tucked in to protect the body and chin.
The boxer's knees are slightly bent, providing a stable base and allowing for quick movement.
The boxer's head is kept low, with the chin tucked behind the shoulders for protection.
This stance emphasizes bobbing and weaving to slip punches and counter with fast and accurate combinations.
Fully Side:
Leaning Back (Old School Posture 1600's):
Extreme Lean Back:
Slight Lean Back:
Traditional/Orthodox Stance:
Foot Position: The boxer's left foot is forward, and the right foot is back at a slight angle.
Hand Position: The left hand is positioned closer to the opponent, guarding the face, while the right hand is held near the chin to protect the body.
Advantages: Offers a strong jab from the lead hand, provides protection for the liver with the rear hand, and allows for powerful right-hand punches.
Commonly Used By: Boxers who are right-handed (right hand is dominant).
Standing tall:
Crouching forward/Crouch Stance: The crouch stance is a defensive stance where the boxer lowers their center of gravity to evade punches and generate power for counters. In this stance:
The boxer's knees are bent, lowering their body closer to the ground.
The boxer's weight is shifted slightly forward onto the balls of their feet.
The boxer's hands are held higher to protect the head and body.
The boxer may move laterally or duck under punches while maintaining a balanced stance.
Wide Stance(Feet Far Apart):
First Half Of Fight:
Defensive (------0------)Aggressive
Second Half Of Fight :
Defensive(------0------) Aggressive
First Half Of Every Round:
Defensive(------0------)Aggressive
Last Half Of Ever Round:
Defensive (------0------)Aggressive
WHEN HURT
1-Dance Away
2-Clinch
3-Fight Back
4-Fight Dirty
AGAINST ROPES
1-Guard
2-Fight
3-Moves Off
WHEN BEING BACKED UP
1-Guard
2-Fight Back
DEFENSE
1-Guard
2-Sway Back Left & Right
3-Sway Back
4-Sway Forward
5-Sway Forward Left & Right
6-Clinch
7-Sway Step Forward
8-Sway Step Forward Left & Right
9-Sway Step Back Left & Right
10-Sway Step Back
PUNCH PARAMETER (default setting)
OUT-FIGHTING
HEAD
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
1-Special1
2-Special2
3-Special3
4-Special4
BODY
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
LUNGING [HEAD]
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
LUNGING [BODY]
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
Sway Right
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Left
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Back/Right
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Back/Left
1-Jab
2-Cross
3-Left hook
4-Right hook
IN-FIGHTING [HEAD]
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
7-Special:
1-Special1
2-Special2
3-Special3
4-Special4
IN-FIGHTING [BODY]
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
Sway Right
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Left
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Back/Right
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Back/Left
1-Jab
2-Cross
3-Left hook
4-Right hook
FAVORITE COMBOS
IN FIGHTING
1
2
3
4
OUT FIGHTING
1
2
3
4
Control vs Boxer(------0------)
Control vs. Slugger(------0------)
Chin vs. Knockdown(------0------)
Chin vs. Knockout(------0------)
Absorb Punishment(------0------)
Killer Instinct(------0------)
Aggressiveness(------0------)
Fast Starter(------0------)
Facts
-Sliders
- Aggressiveness (pressure fighter, runner or somewhere in between)
- Guard position (where fighter carries hands)
- Stance (traditional? wide and balanced? flatfooted? always on toes?)
- Head movement (how player moves head to slip punches...(bob and weave? Big wide head movement? or ever so slight?)
- Offensive Vs Counter punching (does he throw massive amount of punches like Hatton, or is he a super efficient counter puncher?)
- Body Vs Head (headhunter or rib cruncher)
- Combo Frequency (self explanatory)
- Showboat Vs Conservative (basically for celebrations and reactions to knockdowns and upon hearing results)
- Offensive Awareness (knowing when to throw the right punch and when the time is right to finish the opponent or when to salvage a decision)
- Defensive awareness (Ability to block and dodge punches and ability to neutralize opponents main weapon)
- Ring Generalship
- Power Sliders for every punch
- Speed Sliders for every punch
- Guard Buster (Break Through an opponent's guard)
- Second Wind (Stamina is replenished late in the fight)
- Brick Wall (Nearly impenetrable guard)
RATINGS DESCRIPTION
* Power-Determines how hard your overall punches are. This also effects the individual punch stats.
EX: If Power is 80 and Cross power is 100 then the Cross will do full damage.
*Hand Speed-Determines how fast your punches are.
*Foot Speed-Determines how fast your footwork is.
*Upper body Speed-Determines how fast you can move upper body.
*Defense-Determines how good your defense is.
*Body-Determines how well you take it to the body.
*Chin-determine if the boxer gets up from a KD.
*Durability-determines how much damage you can take before you start to visit the canvas.
*Heart-determine if the boxer "gives up" like taking a knee and not getting up, or how hard they fight when they are clearly losing.
*Technique-Determines how compact or wide your punches are.
*Stamina-determines how long it takes before you get fatigue.
Type of leaping punches: Straight Right Hand-Strong Jab-Short Hook-Wide
Hook-Short Uppercut-Long Uppercut
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