Post by POETICDRINK2U on Jul 9, 2013 1:46:12 GMT -5
This is more for AI purposes. This gives life to boxers.
-Clown around (---------0-------)
-Take Risks (---------0-------)
-Boxer IQ(ability to adapt) (---------0-------)
-Composure (--------0------)
-Coachability (-------0---------)
-Look to go the distance (----------0--------)
-Look to end fight quickly (--------0--------)
-High energy fighter (-------0------)
-Stays inside opponents punching range (____0____) Stays outside opponents punching range
-Stays inside own punching range (____0____) Stays outside of own punching range
-Effectiveness against:
-Tall fighters (-----------0-------------)
-Short Fighters (------------0---------)
-Brawlers (----------0------------)
-Swarmers (-----------0--------)
-Boxers (----------0----------)
-Movers (----------0----------)
-Throw from the guard (-----------0-------------)
-Push and Shove (--------------0---------------)
In-fighter(_0_)Out-fighter
Body puncher (______0______) Headhunter
Stationary (______0______ ) Punches only from Sway
Stationary (______0______) Sways Often
Plodder (______0______) Mover
Passive (______0______) Aggressive Finisher
Counterpuncher (______0______ ) Aggressive
Never Lunges (______0______) Often Lunges
Single punch (______0______) Combination puncher
Never Taunts (______0______) Taunts A Lot
Dirty Fighter (_0_) Clean fighter
Never Feints (___0___) Often Feints
Flurries: slow (____0___) fast
Flurries: hard (___0____) soft
Home run hitter beginning (____0____) end of round able to end or turn the fight in your favor
First Half Of Fight:
Defensive (______0______ ) Aggressive
Second Half Of Fight :
Defensive (______0______ ) Aggressive
First Half Of Every Round:
Defensive (______0______ ) Aggressive
Last Half Of Every Round:
Defensive (______0______ ) Aggressive
WHEN HURT
1-Dance Away
2-Clinch
3-Fight Back
4-Fight Dirty
AGAINST ROPES
1-Guard
2-Fight
3-Moves Off
WHEN BEING BACKED UP
1-Guard
2-Fight Back
3 Twist to the right or left
DEFENSE
1-Guard
2-Sway Back Left & Right
3-Sway back
4-Sway Forward
5-Sway Forward Left & Right
6-Clinch
7-Sway Step Forward
8-Sway Step Forward Left & Right
9-Sway Step Back Left & Right
10-Sway Step Back
PUNCH PARAMETER (default setting)
OUT-FIGHTING
HEAD
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
1-Special1
2-Special2
3-Special3
4-Special4
BODY
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
Lunging
HEAD
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
BODY
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
Sway Right
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Left
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Back/Right
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Back/Left
1-Jab
2-Cross
3-Left hook
4-Right hook
IN-FIGHTING
HEAD
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
7-Special:
1-Special1
2-Special2
3-Special3
4-Special4
BODY
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
Sway Right
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Left
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Back/Right
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Back/Left
1-Jab
2-Cross
3-Left hook
4-Right hook
FAVORITE COMBOS
IN FIGHTING
1
2
3
4
OUT FIGHTING
1
2
3
4
Control vs Boxer (____0____)
Control vs. Slugger (____0____)
Chin vs. Knockdown (____0____)
Chin vs. Knockout (____0____)
Absorb Punishment (____0____)
Killer Instinct (_____0_____)
Aggressiveness (____0_____)
Fast Starter (_____0_____)
------------------------------------------------------------------------------------------
*• Cover Up: The fighter goes into a complete defensive shell and while he'll become very
difficult to hit cleanly in this posture, his offense will be greatly affected and may be
almost non-existent.
• Fighting Inside: The fighter attempts to get inside and focus on a prolonged body
attack. Doing so effectively will sap the opponent’s endurance at a faster rate than
normal. However, against many fighters, attempting to work your way inside and staying
there opens you up to your opponent’s attack.
• Fighting Outside (Offensively): The fighter attempts to stay out of harm’s way by
boxing from the outside exclusively. It is a posture that attempts to improve a fighter’s
chance of avoiding being hit while still allowing him to score with his own punches.
However, punching power is reduced when using this strategy.
[HASH]boxing [HASH]videogame [HASH]FIGHTNIGHTCHAMPION [HASH]indiegamedev [HASH]indiegame [HASH]gamedev [HASH]sports [HASH]EA [HASH]EASPORTS [HASH]2KSPORTS [HASH]games [HASH]gaming [HASH]2K [HASH]Round4RoundBoxinggame
-Clown around (---------0-------)
-Take Risks (---------0-------)
-Boxer IQ(ability to adapt) (---------0-------)
-Composure (--------0------)
-Coachability (-------0---------)
-Look to go the distance (----------0--------)
-Look to end fight quickly (--------0--------)
-High energy fighter (-------0------)
-Stays inside opponents punching range (____0____) Stays outside opponents punching range
-Stays inside own punching range (____0____) Stays outside of own punching range
-Effectiveness against:
-Tall fighters (-----------0-------------)
-Short Fighters (------------0---------)
-Brawlers (----------0------------)
-Swarmers (-----------0--------)
-Boxers (----------0----------)
-Movers (----------0----------)
-Throw from the guard (-----------0-------------)
-Push and Shove (--------------0---------------)
In-fighter(_0_)Out-fighter
Body puncher (______0______) Headhunter
Stationary (______0______ ) Punches only from Sway
Stationary (______0______) Sways Often
Plodder (______0______) Mover
Passive (______0______) Aggressive Finisher
Counterpuncher (______0______ ) Aggressive
Never Lunges (______0______) Often Lunges
Single punch (______0______) Combination puncher
Never Taunts (______0______) Taunts A Lot
Dirty Fighter (_0_) Clean fighter
Never Feints (___0___) Often Feints
Flurries: slow (____0___) fast
Flurries: hard (___0____) soft
Home run hitter beginning (____0____) end of round able to end or turn the fight in your favor
First Half Of Fight:
Defensive (______0______ ) Aggressive
Second Half Of Fight :
Defensive (______0______ ) Aggressive
First Half Of Every Round:
Defensive (______0______ ) Aggressive
Last Half Of Every Round:
Defensive (______0______ ) Aggressive
WHEN HURT
1-Dance Away
2-Clinch
3-Fight Back
4-Fight Dirty
AGAINST ROPES
1-Guard
2-Fight
3-Moves Off
WHEN BEING BACKED UP
1-Guard
2-Fight Back
3 Twist to the right or left
DEFENSE
1-Guard
2-Sway Back Left & Right
3-Sway back
4-Sway Forward
5-Sway Forward Left & Right
6-Clinch
7-Sway Step Forward
8-Sway Step Forward Left & Right
9-Sway Step Back Left & Right
10-Sway Step Back
PUNCH PARAMETER (default setting)
OUT-FIGHTING
HEAD
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
1-Special1
2-Special2
3-Special3
4-Special4
BODY
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
Lunging
HEAD
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
BODY
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
Sway Right
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Left
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Back/Right
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Back/Left
1-Jab
2-Cross
3-Left hook
4-Right hook
IN-FIGHTING
HEAD
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
7-Special:
1-Special1
2-Special2
3-Special3
4-Special4
BODY
1-Jab
2-Cross
3-Left hook
4-Right hook
5-Left uppercut
6-Right uppercut
Sway Right
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Left
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Back/Right
1-Jab
2-Cross
3-Left hook
4-Right hook
Sway Back/Left
1-Jab
2-Cross
3-Left hook
4-Right hook
FAVORITE COMBOS
IN FIGHTING
1
2
3
4
OUT FIGHTING
1
2
3
4
Control vs Boxer (____0____)
Control vs. Slugger (____0____)
Chin vs. Knockdown (____0____)
Chin vs. Knockout (____0____)
Absorb Punishment (____0____)
Killer Instinct (_____0_____)
Aggressiveness (____0_____)
Fast Starter (_____0_____)
------------------------------------------------------------------------------------------
*• Cover Up: The fighter goes into a complete defensive shell and while he'll become very
difficult to hit cleanly in this posture, his offense will be greatly affected and may be
almost non-existent.
• Fighting Inside: The fighter attempts to get inside and focus on a prolonged body
attack. Doing so effectively will sap the opponent’s endurance at a faster rate than
normal. However, against many fighters, attempting to work your way inside and staying
there opens you up to your opponent’s attack.
• Fighting Outside (Offensively): The fighter attempts to stay out of harm’s way by
boxing from the outside exclusively. It is a posture that attempts to improve a fighter’s
chance of avoiding being hit while still allowing him to score with his own punches.
However, punching power is reduced when using this strategy.
[HASH]boxing [HASH]videogame [HASH]FIGHTNIGHTCHAMPION [HASH]indiegamedev [HASH]indiegame [HASH]gamedev [HASH]sports [HASH]EA [HASH]EASPORTS [HASH]2KSPORTS [HASH]games [HASH]gaming [HASH]2K [HASH]Round4RoundBoxinggame